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[BUG-10879]  -  Le'Or drops incompatible with p-merchs
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 Tracker:  Bug  Priority:  Lowest  Assigned to:  --
 Submitted by:  badjabadjabadja Jan 31 21:30  Status:  Open  Modified by:  MadKat Today 12:11
 Category:  Loot System  Severity:  Trivial  Resolution:  --
 Server:  LeOrTNanshi
Description:
Server: Le'Or (some occasional lag, nothing unusual)

Items: Various craftable drops

Repeatable? this has been mentioned to me once before, could be a glitch tho.

Summary:various drops not recognised by p-merchent

After taking on some middling areas of NFM with a small group, my PC volunteered to sell off the craftable potions & reagents & to split the coin. The following items were not recognised by Piwi despite multiple attempts to stack them.  They were dropped into the merch in chest mode, then removed again, lines checked for limits, attempted to sell again, dropped onto another p-merch, tried again.. This happened to about half the items bought in to sell, list follows:

MacArthur's Poultice

Brownsmoke seeds

Garnet

Glowmoss Distillate

Elixer of Restoration

Essence  of Evergreen

Golden Distillate

Elixer of Leadership

Magi's  Concoction

Potion of Fire

Potion of Cat's Grace

I have a suspicion this only affects the drops from chests, many of which are un-identified. 

Details:
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Submitted Comment
MadKat
Feb 25 09:48
You must id the items first.
Grunt
Feb 09 10:51
I'd have to look at the script for flagging items for cleanup, but it may run on a schedule, so how long the items have been on the ground may not matter here.
badjabadjabadja
Feb 01 15:36
Nope, i am certain that at least 90% of that list came from chests.  Some of the stuff i was in a hurry & so dropped it into bags without first ID'ing it.  Not sure if that would make any difference..  have done that before with no probs.  I also checked for stolen tags: only the brownsmokes is so marked (as per usual).

The stuff was laid out after the trip for a little while, but the reagents were the first to be picked up.  This is the only time the junk spent a few minutes on the ground, but it was only long enough for a few PCs to select a couple of useful items, & then it was all scooped back up again.

When i have time, i'll go empty some gnoll chests & see if i can recreate this problem.

anonymous
Feb 01 11:59
Did these items spend any considerable time on the ground? If so, they may have been tagged by the cleanup script for deletion, which would change their hash, which would make them incompatible with a p-merchant's version of the same item.